house of moves is an incubator of ideas where motion capture converges with imagination, inspiring artists within the entertainment, gaming and commercial trade to see and express movement in previously unimagined ways.
house of moves is an incubator of ideas where motion capture converges with imagination, inspiring artists within the entertainment, gaming and commercial trade to see and express movement in previously unimagined ways.
Chris Mielke, Epic Games: “House of Moves did mo-cap clean up, targeting, facial and secondary animation for Gears of War 3. They were by far the best vendor we've ever had. They seemed to get all the details correct with very little data we had available from our mo-cap shoots. On the facial side, they are good with the animation and understanding the facial nuances right off, such as how the characters react to the scene. House of Moves is the best partners we've had, and we've worked with a lot. They needed very little supervision, were proactive on a lot of things, asked a lot of smart questions and were able to help us stay within budget. We would definitely work with them again.”