HOLLYWOOD · SANTA MONICA · AUSTIN · EST. 1995
HOLLYWOOD · SANTA MONICA · AUSTIN · EST. 1995
HOM 4.0: We Saw It Coming
While others consolidated or cut, we invested in a distributed network of stages, and a unified animation pipeline with a team that has been inside the hardest productions in the world. And we delivered. House of Moves 4.0 isn't a rebrand. It's a scalable, partner-focused, co-development ecosystem—built for where the industry is going.
Games · Film · TV · Commercial · Unreal Engine
LED Wall · Unreal Engine · In-Camera VFX
Engine-Ready · UE5 · Unity · Maya
Enterprise · Fortune 100 · Education · Confidential
Years
Active Stages
States
Productions
SELECTED PRODUCTIONS
WHAT OUR CLIENTS SAY
"
None of it matters if you don't move people!
— Brian Rausch, CEO, House of Moves